Online 82.64.113.16:28015 checked 9m ago
Ohana SweetHome
Connect
srv = rust.server("82.64.113.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 10:29 UTC19d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2137891339
- map
- Procedural Map
- size
- 4500
- seed
- 2137891339
Server
srv.info()- address
- 82.64.113.16:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 12:34 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 548/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 357/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 44/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 37/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 118/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 128/300 |
Quick answers
From the figures on this page.
Population
What position does Ohana SweetHome take in the server rankings?
Player hours over seven days put Ohana SweetHome at #15,348, in the top 69% of the ranked set.
How full does Ohana SweetHome run?
Ohana SweetHome reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Ohana SweetHome?
The 48-hour average is 130 server fps, with a low of 104. The entity count peaked at 119,918, covering buildings, deployables and the rest of the world. The memory field tops out at 4,949 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Ohana SweetHome?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Ohana SweetHome. Joining needs the same protocol on your game; Steam handles the update.
Is Ohana SweetHome up, and what does its uptime show?
The current sample puts Ohana SweetHome online. The uptime it reports puts the last restart about 12 days 1 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 19 September 2026.
Where does Ohana SweetHome sit?
For Ohana SweetHome, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.64.113.16:28015 is its address.
Map and rules
Which settings and rules does Ohana SweetHome run?
The name Ohana SweetHome carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Ohana SweetHome loaded?
Size 4,500, seed 2137891339: the procedural map on Ohana SweetHome, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Ohana SweetHome wipe, and on what schedule?
Too few wipes are on record for Ohana SweetHome to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 8 hours ago, and that is the one in play.
What is wipe day on Ohana SweetHome like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 31 hours after it began.
Lists and tags
Where does Ohana SweetHome appear among Rust Data lists and filters?
These Rust Data lists include Ohana SweetHome: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Ohana SweetHome?
These tags are published by Ohana SweetHome and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Ohana SweetHome?
Enter client.connect 82.64.113.16:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.