Offline 82.66.126.233:28015 checked 5d ago
ATLAS validation R24 - rust
Connect
srv = rust.server("82.66.126.233:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.66.126.233:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 15:49 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 140/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 105/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19/200 |
Quick answers
From the figures on this page.
Player counts
How does ATLAS validation R24 - rust compare in the rankings?
Over the last seven days ATLAS validation R24 - rust sits at #15,358 on player hours, in the top 69% of ranked servers.
How full does ATLAS validation R24 - rust run?
The current row shows ATLAS validation R24 - rust offline; the last response was 5 days 11 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does ATLAS validation R24 - rust run?
Rust network protocol 2635 and build 168909 on Windows is what ATLAS validation R24 - rust runs. Steam updates your game for you, but the protocol must match to join.
Is ATLAS validation R24 - rust up, and what does its uptime show?
ATLAS validation R24 - rust is offline at this refresh; the last response came 5 days 11 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. Its earliest recorded date in Rust Data is 23 October 2026.
Where does ATLAS validation R24 - rust sit?
For ATLAS validation R24 - rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.66.126.233:28015 is its address.
Settings and map
Which rules apply on ATLAS validation R24 - rust, and what settings?
The name ATLAS validation R24 - rust carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has ATLAS validation R24 - rust loaded?
ATLAS validation R24 - rust runs a procedural map, which the game generates.
Wipe schedule
When does ATLAS validation R24 - rust wipe, and how often?
A rhythm cannot be read from the wipes of ATLAS validation R24 - rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 11 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold ATLAS validation R24 - rust, and which filters?
The Rust Data lists that ATLAS validation R24 - rust fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on ATLAS validation R24 - rust hold?
The game's server browser reads these tags from ATLAS validation R24 - rust: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to ATLAS validation R24 - rust?
Enter client.connect 82.66.126.233:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.