Rust Data

rustdata.spaceservers82.69.11.78:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 82.69.11.78:28015 checked 12d ago

LinuxGSM

Connect

srv = rust.server("82.69.11.78:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,125 # top 70%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.69.11.78:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 18:34 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average233/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average143/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average41/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Population data

How does LinuxGSM compare in the rankings?

Rank #15,125 on seven-day player hours for LinuxGSM, within the top 70% of all ranked servers.

What population does LinuxGSM carry?

Offline now for LinuxGSM, with the last sample 12 days 4 hours ago.

Server facts

What Rust version does LinuxGSM run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LinuxGSM, and is it online now?

LinuxGSM is offline at this refresh; the last response came 12 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 October 2026.

Which location does LinuxGSM run from?

No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.69.11.78:28015 is its address.

Map and rules

Which rules apply on LinuxGSM, and what settings?

You will not find a gather rate in the string LinuxGSM. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

What is the map on LinuxGSM?

The game generates its map: procedural, on LinuxGSM.

Wipe data

When does LinuxGSM wipe, and how often?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 10 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold LinuxGSM, and which filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on LinuxGSM hold?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into LinuxGSM?

In Rust, F1 opens the console: type client.connect 82.69.11.78:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,643 players 11,595 servers online