Rust Data

rustdata.spaceservers82.75.248.154:28017.ipynb

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Offline 82.75.248.154:28015 checked 42d ago

Vanilla Server

Connect

srv = rust.server("82.75.248.154:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,288 # no region published
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
82.75.248.154:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 12:10 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average107/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Population

How does Vanilla Server compare in the rankings?

Over the last seven days Vanilla Server sits at #13,288 on player hours, in the top – of ranked servers.

How many players does Vanilla Server hold at once?

Vanilla Server returns no live count at this refresh, having last been seen 42 days 14 hours ago.

About the server

What Rust version does Vanilla Server run?

Version Rust network protocol 2633 and build 163207 on Windows is reported by Vanilla Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Vanilla Server, and is it online now?

The latest sample has Vanilla Server offline, with a last sighting 42 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 September 2026.

Where does Vanilla Server sit?

For Vanilla Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.75.248.154:28015 is its address.

Map and rules

Which rules apply on Vanilla Server, and what settings?

The name Vanilla Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Wipe schedule

When does Vanilla Server wipe, and how often?

The record for Vanilla Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 42 days 15 hours ago.

Tags and filters

Which Rust Data filters and lists contain Vanilla Server?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vanilla Server hold?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Vanilla Server?

The manual route: launch Rust, F1, then client.connect 82.75.248.154:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build Build number: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,576 players 11,621 servers online