Offline 82.78.233.97:28015 checked 2d ago
Map Testing Server
Connect
srv = rust.server("82.78.233.97:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.78.233.97:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 13:24 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171/200 |
Quick answers
From the figures on this page.
Population
What position does Map Testing Server take in the server rankings?
Rank #14,305 on seven-day player hours for Map Testing Server, within the top 64% of all ranked servers.
How many players does Map Testing Server hold at once?
Map Testing Server returns no live count at this refresh, having last been seen 2 days 22 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is Map Testing Server on?
Rust network protocol 2635 and build 168909 on Windows is what Map Testing Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Map Testing Server up, and what does its uptime show?
Map Testing Server is offline at this refresh; the last response came 2 days 22 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.
In which location is Map Testing Server hosted?
For Map Testing Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.78.233.97:28015.
Map and rules
Which settings and rules does Map Testing Server run?
The name Map Testing Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Map Testing Server selected?
A procedural map runs on Map Testing Server, generated by the game.
Wipe schedule
When does Map Testing Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Map Testing Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 2 days 23 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Map Testing Server, and which filters?
These Rust Data lists include Map Testing Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Map Testing Server hold?
These tags are published by Map Testing Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Map Testing Server?
In Rust, F1 opens the console: type client.connect 82.78.233.97:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.