Rust Data

rustdata.spaceservers83.110.160.53:28017.ipynb

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Offline 83.110.160.53:28015 checked 40d ago

PoopyPants Test Server

Connect

srv = rust.server("83.110.160.53:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,817 # no region published
last wipe 41d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 17 Sep, 17:41 UTC41d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.110.160.53:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 17:41 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average101/200

Quick answers

From the figures on this page.

Population

What position does PoopyPants Test Server take in the server rankings?

Over the last seven days PoopyPants Test Server sits at #13,817 on player hours, in the top – of ranked servers.

How many players does PoopyPants Test Server hold at once?

PoopyPants Test Server returns no live count at this refresh, having last been seen 40 days 1 hours ago.

Server facts

What Rust version does PoopyPants Test Server run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by PoopyPants Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is PoopyPants Test Server, and is it online now?

The latest sample has PoopyPants Test Server offline, with a last sighting 40 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.

Where does PoopyPants Test Server sit?

There is no region published for PoopyPants Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.110.160.53:28015 is its address.

Rules, settings, map

Which rules apply on PoopyPants Test Server, and what settings?

No gather rate appears in the name: PoopyPants Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has PoopyPants Test Server loaded?

The game generates its map: procedural, on PoopyPants Test Server.

Wipe data

When does PoopyPants Test Server wipe, and how often?

Too few wipes are on record for PoopyPants Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 41 days 4 hours ago.

What is wipe day on PoopyPants Test Server like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold PoopyPants Test Server, and which filters?

These Rust Data lists include PoopyPants Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on PoopyPants Test Server?

These tags are published by PoopyPants Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to PoopyPants Test Server?

Enter client.connect 83.110.160.53:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,961 players 11,791 servers online