Rust Data

rustdata.spaceservers83.137.254.152:28017.ipynb

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Offline 83.137.254.152:28015 checked 13d ago

SADLADS TESTING GROUND

Connect

srv = rust.server("83.137.254.152:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,129 # top 70%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234
Map of SADLADS TESTING GROUND
map
Procedural Map
size
4000
seed
1234
Open on RustMaps

Server

srv.info()
address
83.137.254.152:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 13:34 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average456/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average434/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average983/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average982/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average21/250

Quick answers

From the figures on this page.

Population data

How does SADLADS TESTING GROUND compare in the rankings?

Over the last seven days SADLADS TESTING GROUND sits at #15,129 on player hours, in the top 70% of ranked servers.

What population does SADLADS TESTING GROUND carry?

The current row shows SADLADS TESTING GROUND offline; the last response was 13 days 8 hours ago.

About the server

What Rust version does SADLADS TESTING GROUND run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by SADLADS TESTING GROUND. Joining needs the same protocol on your game; Steam handles the update.

Is SADLADS TESTING GROUND up, and what does its uptime show?

SADLADS TESTING GROUND is offline at this refresh; the last response came 13 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 11 October 2026.

In which location is SADLADS TESTING GROUND hosted?

There is no region published for SADLADS TESTING GROUND. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 83.137.254.152:28015.

Map and rules

Which rules apply on SADLADS TESTING GROUND, and what settings?

You will not find a gather rate in the string SADLADS TESTING GROUND. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has SADLADS TESTING GROUND selected?

SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does SADLADS TESTING GROUND wipe, and on what schedule?

Too few wipes are on record for SADLADS TESTING GROUND to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 2 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold SADLADS TESTING GROUND, and which filters?

These Rust Data lists include SADLADS TESTING GROUND: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SADLADS TESTING GROUND?

These tags are published by SADLADS TESTING GROUND and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to SADLADS TESTING GROUND?

The manual route: launch Rust, F1, then client.connect 83.137.254.152:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,847 players 11,851 servers online