Offline 83.140.77.13:28225 checked 1d ago
Rust Raid Night (local)
Connect
srv = rust.server("83.140.77.13:28226")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 17:18 UTC1d ago | NaN | NaN | NaN | 1 |
| 1 | Tue 27 Oct, 17:04 UTC1d ago | NaN | NaN | NaN | 1 |
| 2 | Tue 27 Oct, 16:14 UTC1d ago | NaN | NaN | NaN | 1 |
| 3 | Tue 27 Oct, 16:08 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Tue 27 Oct, 15:59 UTC1d ago | NaN | NaN | NaN | 1 |
| 5 | Tue 27 Oct, 15:53 UTC1d ago | NaN | NaN | NaN | 1 |
| 6 | Tue 27 Oct, 15:48 UTC1d ago | NaN | NaN | NaN | 1 |
| 7 | Tue 27 Oct, 15:39 UTC1d ago | NaN | NaN | NaN | 1 |
| 8 | Tue 27 Oct, 15:33 UTC1d ago | NaN | NaN | NaN | 1 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.140.77.13:28225
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 73/100 |
| 1 | Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 65 on average | 50/100 |
| 2 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 6/150 |
| 3 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 3/150 |
| 4 | My Rust server | Powered by AMP | groups of 8+ · 2 on average | 0/5 |
| 5 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 0/3300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Raid Night (local) rank?
Over the last seven days Rust Raid Night (local) sits at #11,528 on player hours, in the top 52% of ranked servers.
How full does Rust Raid Night (local) run?
The current row shows Rust Raid Night (local) offline; the last response was 38 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.
About the server
Which Rust version is Rust Raid Night (local) on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Raid Night (local). The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Raid Night (local), and is it up?
Rust Raid Night (local) is offline at this refresh; the last response came 38 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. Its earliest recorded date in Rust Data is 27 October 2026.
Which location does Rust Raid Night (local) run from?
No region is published by Rust Raid Night (local). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.140.77.13:28225 is its address.
Map and rules
Which settings and rules does Rust Raid Night (local) run?
No gather rate appears in the name: Rust Raid Night (local). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Raid Night (local) loaded?
A procedural map runs on Rust Raid Night (local), generated by the game.
Wipe data
On what schedule does Rust Raid Night (local) wipe?
Rust Raid Night (local) starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Lists and tags
Which Rust Data filters and lists contain Rust Raid Night (local)?
On Rust Data, Rust Raid Night (local) appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Rust Raid Night (local)?
The game's server browser reads these tags from Rust Raid Night (local): gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Rust Raid Night (local)?
In Rust, F1 opens the console: type client.connect 83.140.77.13:28225. Launch Rust on this page does the same by opening the game through Steam and connecting.