Offline 83.167.176.204:28015 checked 22d ago
rustclans-local-test
Connect
srv = rust.server("83.167.176.204:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:19 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.167.176.204:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:19 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 399/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 24/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 185/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 69/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 82/100 |
Quick answers
From the figures on this page.
Player counts
What position does rustclans-local-test take in the server rankings?
Player hours over seven days put rustclans-local-test at #15,988, in the top 71% of the ranked set.
How full does rustclans-local-test run?
rustclans-local-test returns no live count at this refresh, having last been seen 22 days 16 hours ago.
Server data
What Rust version does rustclans-local-test run?
The build is Rust network protocol 2634 and build 166494 on Windows, run by rustclans-local-test. Joining needs the same protocol on your game; Steam handles the update.
Is rustclans-local-test up, and what does its uptime show?
The latest sample has rustclans-local-test offline, with a last sighting 22 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Which location does rustclans-local-test run from?
For rustclans-local-test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 83.167.176.204:28015 is its address.
Settings and map
Which settings and rules does rustclans-local-test run?
You will not find a gather rate in the string rustclans-local-test. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
What is the map on rustclans-local-test?
A procedural map runs on rustclans-local-test, generated by the game.
Wipe schedule
When does rustclans-local-test wipe, and how often?
Once a month rustclans-local-test wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 5 hours ago, and that is the one in play.
What is wipe day on rustclans-local-test like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does rustclans-local-test appear among Rust Data lists and filters?
These Rust Data lists include rustclans-local-test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on rustclans-local-test hold?
Read by the game's server browser, the tags rustclans-local-test publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to rustclans-local-test?
The manual route: launch Rust, F1, then client.connect 83.167.176.204:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.