Rust Data

rustdata.spaceservers83.168.91.89:28016.ipynb

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Offline 83.168.91.89:28015 checked 5d ago

LocalTest

Connect

srv = rust.server("83.168.91.89:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.168.91.89:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 12:04 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average675/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average184/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average170/250

Quick answers

From the figures on this page.

Population

What position does LocalTest take in the server rankings?

Over the last seven days LocalTest sits at #15,400 on player hours, in the top 69% of ranked servers.

How full does LocalTest run?

The current row shows LocalTest offline; the last response was 5 days 6 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on LocalTest?

Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LocalTest, and is it online now?

The latest sample has LocalTest offline, with a last sighting 5 days 6 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. The first row Rust Data holds for it is dated 22 October 2026.

In which location is LocalTest hosted?

There is no region published for LocalTest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.168.91.89:28015.

Rules, settings, map

What rules and settings are recorded for LocalTest?

The name LocalTest carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has LocalTest selected?

A procedural map runs on LocalTest, generated by the game.

Wipes and dates

On what schedule does LocalTest wipe?

Too few wipes are on record for LocalTest to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 9 hours ago.

Tags, lists

Which Rust Data filters and lists contain LocalTest?

These Rust Data lists include LocalTest: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on LocalTest hold?

The game's server browser reads these tags from LocalTest: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join LocalTest?

Enter client.connect 83.168.91.89:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,907 players 11,841 servers online