Offline 83.171.206.196:28015 checked 23d ago
Abu Ali Local 10x Test
Connect
srv = rust.server("83.171.206.196:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.171.206.196:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 18:30 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 346 on average | 214/250 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 179 on average | 208/250 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 273/300 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 152 on average | 32/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 45/150 |
| 5 | [LATAM] LUNARUST X10 | 28/10 Wipe | SA · groups of 8+ · 10x · weekly · 71 on average | 12/100 |
Quick answers
From the figures on this page.
Population data
What position does Abu Ali Local 10x Test take in the server rankings?
Player hours over seven days put Abu Ali Local 10x Test at #15,964, in the top 71% of the ranked set.
What population does Abu Ali Local 10x Test carry?
The current row shows Abu Ali Local 10x Test offline; the last response was 23 days 4 hours ago.
Server data
What Rust version does Abu Ali Local 10x Test run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Abu Ali Local 10x Test. Steam updates your game for you, but the protocol must match to join.
Is Abu Ali Local 10x Test up, and what does its uptime show?
The latest sample has Abu Ali Local 10x Test offline, with a last sighting 23 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.
Which location does Abu Ali Local 10x Test run from?
There is no region published for Abu Ali Local 10x Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 83.171.206.196:28015.
Settings and map
Which rules apply on Abu Ali Local 10x Test, and what settings?
Gather sits at 10x, read from the server's own name: Abu Ali Local 10x Test. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Abu Ali Local 10x Test?
The game generates its map: procedural, on Abu Ali Local 10x Test.
Wipe schedule
On what schedule does Abu Ali Local 10x Test wipe?
Too few wipes are on record for Abu Ali Local 10x Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 6 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Abu Ali Local 10x Test, and which filters?
The Rust Data lists that Abu Ali Local 10x Test fits are: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on Abu Ali Local 10x Test hold?
Read by the game's server browser, the tags Abu Ali Local 10x Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Abu Ali Local 10x Test?
Enter client.connect 83.171.206.196:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.