Offline 83.175.184.108:28515 checked 2d ago
mapstudio-gen
Connect
srv = rust.server("83.175.184.108:28515")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 14:19 UTC2d ago | NaN | NaN | NaN | 0 |
| 1 | Mon 26 Oct, 13:59 UTC3d ago | NaN | NaN | NaN | 0 |
| 2 | Mon 26 Oct, 13:44 UTC3d ago | NaN | NaN | NaN | 0 |
| 3 | Mon 26 Oct, 13:33 UTC3d ago | NaN | NaN | NaN | 0 |
| 4 | Mon 26 Oct, 13:29 UTC3d ago | NaN | NaN | NaN | 0 |
| 5 | Mon 26 Oct, 13:24 UTC3d ago | NaN | NaN | NaN | 0 |
| 6 | Mon 26 Oct, 12:14 UTC3d ago | NaN | NaN | NaN | 0 |
| 7 | Mon 26 Oct, 11:59 UTC3d ago | NaN | NaN | NaN | 0 |
| 8 | Mon 26 Oct, 11:53 UTC3d ago | NaN | NaN | NaN | 0 |
| 9 | Mon 26 Oct, 11:49 UTC3d ago | NaN | NaN | NaN | 0 |
| 10 | Mon 26 Oct, 11:33 UTC3d ago | NaN | NaN | NaN | 0 |
| 11 | Mon 26 Oct, 11:28 UTC3d ago | NaN | NaN | NaN | 0 |
| 12 | Mon 26 Oct, 11:24 UTC3d ago | NaN | NaN | NaN | 0 |
| 13 | Mon 26 Oct, 10:34 UTC3d ago | NaN | NaN | NaN | 0 |
| 14 | Thu 22 Oct, 13:39 UTC7d ago | NaN | NaN | NaN | 0 |
| 15 | Thu 22 Oct, 13:33 UTC7d ago | NaN | NaN | NaN | 0 |
| 16 | Thu 22 Oct, 13:28 UTC7d ago | NaN | NaN | NaN | 0 |
| 17 | Thu 22 Oct, 13:24 UTC7d ago | NaN | NaN | NaN | 0 |
| 18 | Thu 22 Oct, 13:19 UTC7d ago | NaN | NaN | NaN | 0 |
| 19 | Thu 22 Oct, 13:13 UTC7d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.175.184.108:28515
- region
- –
- max players
- 1
- group limit
- not published
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 115 on average | 196/300 |
| 1 | Rustoria.co - EU Low Pop | JUST WIPED 29.10 | EU · no group limit · 66 on average | 56/100 |
| 2 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 73/100 |
| 3 | Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 65 on average | 68/100 |
| 4 | MIRAGE RUST | TUESDAY | JUST WIPED 29.10 | no group limit · 55 on average | 53/100 |
| 5 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 29/150 |
Quick answers
From the figures on this page.
Player counts
How does mapstudio-gen compare in the rankings?
Over the last seven days mapstudio-gen sits at #15,341 on player hours, in the top 69% of ranked servers.
What population does mapstudio-gen carry?
The current row shows mapstudio-gen offline; the last response was 2 days 2 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is mapstudio-gen on?
Rust network protocol 2293 on Windows is what mapstudio-gen runs. The protocol has to match before you can join, and Steam does the updating.
Is mapstudio-gen up, and what does its uptime show?
The latest sample has mapstudio-gen offline, with a last sighting 2 days 2 hours ago. Uptime of 4% across the last 6 full days: 6 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.
Where does mapstudio-gen sit?
No region is published by mapstudio-gen. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.175.184.108:28515.
Rules, settings, map
Which rules apply on mapstudio-gen, and what settings?
You will not find a gather rate in the string mapstudio-gen. No group limit is published. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has mapstudio-gen selected?
mapstudio-gen runs a procedural map, which the game generates.
Wipe data
On what schedule does mapstudio-gen wipe?
A new world arrives every few hours on mapstudio-gen, so no wipe schedule is kept and those resets do not count as wipes.
Tags and filters
Which lists on Rust Data hold mapstudio-gen, and which filters?
These Rust Data lists include mapstudio-gen: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
How should you read the server tags on mapstudio-gen?
Read by the game's server browser, the tags mapstudio-gen publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; v2293 (Protocol): To join, your game must run protocol 2293; ptrak (Networking): Standard network layer for Rust: RakNet; h59b9969 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to mapstudio-gen?
Enter client.connect 83.175.184.108:28515 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.