Rust Data

rustdata.spaceservers83.196.166.124:28017.ipynb

Run all rust-data · live

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Offline 83.196.166.124:28015 checked 11d ago

test

Connect

srv = rust.server("83.196.166.124:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,114 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.196.166.124:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 09:42 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average739/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average111/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average417/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average239/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

Quick answers

From the figures on this page.

Population

What position does test take in the server rankings?

Player hours over seven days put test at #15,114, in the top 70% of the ranked set.

How full does test run?

The current row shows test offline; the last response was 11 days 10 hours ago.

About the server

What Rust version does test run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is test, and is it online now?

test is offline at this refresh; the last response came 11 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 October 2026.

Where does test sit?

No region is published by test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.196.166.124:28015 is its address.

Rules, settings, map

Which settings and rules does test run?

No gather rate appears in the name: test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on test?

A procedural map runs on test, generated by the game.

Wipe data

On what schedule does test wipe?

Too few wipes are on record for test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 11 days 10 hours ago.

Tags and filters

Where does test appear among Rust Data lists and filters?

The Rust Data lists that test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on test?

Read by the game's server browser, the tags test publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to test?

The manual route: launch Rust, F1, then client.connect 83.196.166.124:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,654 players 11,869 servers online