Offline 83.202.236.30:28015 checked 34d ago
Development Server
Connect
srv = rust.server("83.202.236.30:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.202.236.30:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 18:26 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 460/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 27/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 46/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 209/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 78/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 92/150 |
Quick answers
From the figures on this page.
Population
What position does Development Server take in the server rankings?
Over the last seven days Development Server sits at #15,477 on player hours, in the top 71% of ranked servers.
What population does Development Server carry?
The current row shows Development Server offline; the last response was 34 days 5 hours ago.
Server facts
What Rust version does Development Server run?
Rust network protocol 2633 and build 165217 on Windows is what Development Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Development Server up, and what does its uptime show?
Offline now for Development Server, last seen 34 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.
Where does Development Server sit?
No region is published by Development Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.202.236.30:28015.
Settings and map
Which settings and rules does Development Server run?
No gather rate appears in the name: Development Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Development Server selected?
A procedural map runs on Development Server, generated by the game.
Wipe schedule
When does Development Server wipe, and how often?
Too few wipes are on record for Development Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 5 hours ago.
Tags, lists
Which Rust Data filters and lists contain Development Server?
The Rust Data lists that Development Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Development Server hold?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Development Server?
In Rust, F1 opens the console: type client.connect 83.202.236.30:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.