Offline 83.223.207.138:28800 checked 5d ago
Glitched & Confused RUST
Connect
srv = rust.server("83.223.207.138:28815")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 23:21 UTC5d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1847293651
- map
- Procedural Map
- size
- 3000
- seed
- 1847293651
Server
srv.info()- address
- 83.223.207.138:28800
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 24 Oct 2026, 01:10 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 12/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 9/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 20/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 28/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 4/150 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 5/200 |
Quick answers
From the figures on this page.
Population data
How does Glitched & Confused RUST compare in the rankings?
Player hours over seven days put Glitched & Confused RUST at #9,260, in the top 42% of the ranked set.
How full does Glitched & Confused RUST run?
Glitched & Confused RUST returns no live count at this refresh, having last been seen 5 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 3.
Server facts
Which Rust version is Glitched & Confused RUST on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Glitched & Confused RUST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Glitched & Confused RUST, and is it online now?
The latest sample has Glitched & Confused RUST offline, with a last sighting 5 days 5 hours ago. 3 of 120 hours up over the last 5 full days, or 2%. Rust Data logged it first on 23 October 2026.
Where does Glitched & Confused RUST sit?
For Glitched & Confused RUST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 83.223.207.138:28800.
Rules, settings, map
Which rules apply on Glitched & Confused RUST, and what settings?
No gather rate appears in the name: Glitched & Confused RUST. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Glitched & Confused RUST selected?
Size 3,000, seed 1847293651: the procedural map on Glitched & Confused RUST, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Glitched & Confused RUST wipe, and on what schedule?
The only wipe Glitched & Confused RUST takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 5 days 6 hours ago. Its tags carry a monthly wipe schedule.
On Glitched & Confused RUST, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Where does Glitched & Confused RUST appear among Rust Data lists and filters?
The Rust Data lists that Glitched & Confused RUST fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on Glitched & Confused RUST hold?
Read by the game's server browser, the tags Glitched & Confused RUST publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Glitched & Confused RUST?
Enter client.connect 83.223.207.138:28800 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.