Offline EU 83.234.150.45:28015 checked 26d ago
My Server Rust_LordSurviveSolo
Connect
srv = rust.server("83.234.150.45:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Friday 30 October, 18:58 UTC, in 1d 12h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.234.150.45:28015
- region
- EU
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 2 Oct 2026, 18:58 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 162/250 |
| 1 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 4 | Rustafied.com - EU Main | EU · groups of 16+ · weekly · 235 on average | 14/100 |
| 5 | Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 215 on average | 17/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Server Rust_LordSurviveSolo rank?
On seven-day player hours My Server Rust_LordSurviveSolo is #13,818 overall and #2,375 in Europe, inside the top 61% of all ranked servers.
What population does My Server Rust_LordSurviveSolo carry?
The current row shows My Server Rust_LordSurviveSolo offline; the last response was 26 days 10 hours ago.
Server facts
What Rust version does My Server Rust_LordSurviveSolo run?
Rust network protocol 2634 and build 166586 on Windows is what My Server Rust_LordSurviveSolo runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Server Rust_LordSurviveSolo, and is it online now?
The latest sample has My Server Rust_LordSurviveSolo offline, with a last sighting 26 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.
Which location does My Server Rust_LordSurviveSolo run from?
The EU tag is what My Server Rust_LordSurviveSolo uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 83.234.150.45:28015 is its address.
Map and rules
Which settings and rules does My Server Rust_LordSurviveSolo run?
You will not find a gather rate in the string My Server Rust_LordSurviveSolo. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
Which map has My Server Rust_LordSurviveSolo loaded?
A procedural map runs on My Server Rust_LordSurviveSolo, generated by the game.
Wipe data
When does My Server Rust_LordSurviveSolo wipe, and on what schedule?
The next wipe for My Server Rust_LordSurviveSolo is an estimate, drawn from weekly: 7 days after its last wipe. Friday 30 October at 18:58 UTC is when the next wipe is due. This world was created 26 days 11 hours ago. Its tags carry a weekly wipe schedule.
Lists and tags
Which lists on Rust Data hold My Server Rust_LordSurviveSolo, and which filters?
These Rust Data lists include My Server Rust_LordSurviveSolo: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on My Server Rust_LordSurviveSolo?
Read by the game's server browser, the tags My Server Rust_LordSurviveSolo publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptsw (Networking): 'sw' is the network layer field; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join My Server Rust_LordSurviveSolo?
Enter client.connect 83.234.150.45:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.