Offline 83.24.136.11:28015 checked 11h ago
dast staging main
Connect
srv = rust.server("83.24.136.11:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 15:56 UTC7d ago | 2 | NaN | running | 1 |
| 1 | Tue 6 Oct, 18:13 UTC21d ago | NaN | NaN | 13.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345
- map
- Procedural Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 83.24.136.11:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 15:56 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 551/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 33/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 289/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 120/150 |
Quick answers
From the figures on this page.
Player counts
How does dast staging main compare in the rankings?
Rank #7,160 on seven-day player hours for dast staging main, within the top 32% of all ranked servers.
How many players does dast staging main hold at once?
The current row shows dast staging main offline; the last response was 11 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is dast staging main on?
Version Rust network protocol 2635 and build 169289 on Windows is reported by dast staging main. The protocol has to match before you can join, and Steam does the updating.
How reliable is dast staging main, and is it up?
dast staging main is offline at this refresh; the last response came 11 hours ago. Over the last 7 full days the hours up number 29 of 168, 17%. The first row Rust Data holds for it is dated 18 October 2026.
Which location does dast staging main run from?
No region is published by dast staging main. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.24.136.11:28015 is its address.
Settings and map
What rules and settings are recorded for dast staging main?
The name dast staging main carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has dast staging main selected?
The game generates the map on dast staging main: procedural, size 3,500, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does dast staging main wipe, and how often?
A rhythm cannot be read from the wipes of dast staging main on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 6 hours ago.
What is wipe day on dast staging main like?
Recent wipes averaged 2 players at their peak. 13 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain dast staging main?
The Rust Data lists that dast staging main fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on dast staging main hold?
The game's server browser reads these tags from dast staging main: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169289 (Build): Build number: 169289; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join dast staging main?
The manual route: launch Rust, F1, then client.connect 83.24.136.11:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.