Rust Data

rustdata.spaceservers83.242.127.9:28017.ipynb

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Offline 83.242.127.9:28015 checked 33d ago

M├│j Serwer Rust [STAGING]

Connect

srv = rust.server("83.242.127.9:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,363 # top 71%
last wipe 33d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 13:53 UTC33d ago 0 NaN running 0
1 Tue 22 Sep, 18:03 UTC36d ago 0 NaN 2.8 days 1
2 Thu 17 Sep, 15:41 UTC41d ago 1 NaN 5.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.242.127.9:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 13:53 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average536/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average408/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average54/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Population data

How does M├│j Serwer Rust [STAGING] compare in the rankings?

Player hours over seven days put M├│j Serwer Rust [STAGING] at #16,363, in the top 71% of the ranked set.

What population does M├│j Serwer Rust [STAGING] carry?

The current row shows M├│j Serwer Rust [STAGING] offline; the last response was 33 days 22 hours ago.

About the server

Which Rust version is M├│j Serwer Rust [STAGING] on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by M├│j Serwer Rust [STAGING]. Steam updates your game for you, but the protocol must match to join.

Is M├│j Serwer Rust [STAGING] up, and what does its uptime show?

The latest sample has M├│j Serwer Rust [STAGING] offline, with a last sighting 33 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 September 2026.

Where does M├│j Serwer Rust [STAGING] sit?

For M├│j Serwer Rust [STAGING], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 83.242.127.9:28015 is its address.

Settings and map

Which settings and rules does M├│j Serwer Rust [STAGING] run?

No gather rate appears in the name: M├│j Serwer Rust [STAGING]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on M├│j Serwer Rust [STAGING]?

A procedural map runs on M├│j Serwer Rust [STAGING], generated by the game.

Wipe data

When does M├│j Serwer Rust [STAGING] wipe, and how often?

M├│j Serwer Rust [STAGING] wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 33 days 22 hours ago.

On M├│j Serwer Rust [STAGING], what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain M├│j Serwer Rust [STAGING]?

The Rust Data lists that M├│j Serwer Rust [STAGING] fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on M├│j Serwer Rust [STAGING] hold?

Read by the game's server browser, the tags M├│j Serwer Rust [STAGING] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to M├│j Serwer Rust [STAGING]?

In Rust, F1 opens the console: type client.connect 83.242.127.9:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,310 players 11,773 servers online