Rust Data

rustdata.spaceservers83.243.140.3:28016.ipynb

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Online 83.243.140.3:28015 checked 9m ago

Rusted #1

Connect

srv = rust.server("83.243.140.3:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #11,435 # top 51%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 10:48 UTC5d ago 1 NaN running 0
1 Thu 15 Oct, 10:39 UTC12d ago 1 halved by day 1 7 days 0
2 Wed 7 Oct, 14:18 UTC20d ago 1 halved by day 1 7.8 days 0
3 Tue 6 Oct, 21:29 UTC21d ago 1 NaN 0.7 days 0
4 Wed 30 Sep, 23:24 UTC27d ago 1 halved by day 1 5.9 days 0
5 Mon 28 Sep, 04:24 UTC30d ago 1 halved by day 1 2.8 days 0
6 Wed 23 Sep, 15:50 UTC34d ago 1 halved by day 1 4.5 days 0
7 Mon 21 Sep, 10:20 UTC36d ago 1 halved by day 1 2.2 days 0
8 Wed 16 Sep, 16:47 UTC41d ago 1 halved by day 1 4.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
83.243.140.3:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 10:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average444/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average26/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average30/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average49/100

Quick answers

From the figures on this page.

Population data

How does Rusted #1 compare in the rankings?

Over the last seven days Rusted #1 sits at #11,435 on player hours, in the top 51% of ranked servers.

How full does Rusted #1 run?

Current row: 0 players on Rusted #1, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on Rusted #1?

Rust network protocol 2635 and build 168837 on Linux is what Rusted #1 runs. The protocol has to match before you can join, and Steam does the updating.

Is Rusted #1 up, and what does its uptime show?

The current sample puts Rusted #1 online. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rusted #1 hosted?

There is no region published for Rusted #1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 83.243.140.3:28015 is its address.

Settings and map

Which settings and rules does Rusted #1 run?

No gather rate appears in the name: Rusted #1. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Wipe schedule

On what schedule does Rusted #1 wipe?

Irregular wipe times on Rusted #1 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 21 hours ago.

On Rusted #1, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which lists on Rust Data hold Rusted #1, and which filters?

The Rust Data lists that Rusted #1 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rusted #1?

Read by the game's server browser, the tags Rusted #1 publishes are: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168837 (Build): Recorded game build: 168837; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Rusted #1?

In Rust, F1 opens the console: type client.connect 83.243.140.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168837
Build Recorded game build: 168837.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,789 players 11,635 servers online