Online 83.243.140.3:28015 checked 9m ago
Rusted #1
Connect
srv = rust.server("83.243.140.3:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 10:48 UTC5d ago | 1 | NaN | running | 0 |
| 1 | Thu 15 Oct, 10:39 UTC12d ago | 1 | halved by day 1 | 7 days | 0 |
| 2 | Wed 7 Oct, 14:18 UTC20d ago | 1 | halved by day 1 | 7.8 days | 0 |
| 3 | Tue 6 Oct, 21:29 UTC21d ago | 1 | NaN | 0.7 days | 0 |
| 4 | Wed 30 Sep, 23:24 UTC27d ago | 1 | halved by day 1 | 5.9 days | 0 |
| 5 | Mon 28 Sep, 04:24 UTC30d ago | 1 | halved by day 1 | 2.8 days | 0 |
| 6 | Wed 23 Sep, 15:50 UTC34d ago | 1 | halved by day 1 | 4.5 days | 0 |
| 7 | Mon 21 Sep, 10:20 UTC36d ago | 1 | halved by day 1 | 2.2 days | 0 |
| 8 | Wed 16 Sep, 16:47 UTC41d ago | 1 | halved by day 1 | 4.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.243.140.3:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 10:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 444/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 26/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 30/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 140/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 49/100 |
Quick answers
From the figures on this page.
Population data
How does Rusted #1 compare in the rankings?
Over the last seven days Rusted #1 sits at #11,435 on player hours, in the top 51% of ranked servers.
How full does Rusted #1 run?
Current row: 0 players on Rusted #1, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on Rusted #1?
Rust network protocol 2635 and build 168837 on Linux is what Rusted #1 runs. The protocol has to match before you can join, and Steam does the updating.
Is Rusted #1 up, and what does its uptime show?
The current sample puts Rusted #1 online. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rusted #1 hosted?
There is no region published for Rusted #1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 83.243.140.3:28015 is its address.
Settings and map
Which settings and rules does Rusted #1 run?
No gather rate appears in the name: Rusted #1. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Wipe schedule
On what schedule does Rusted #1 wipe?
Irregular wipe times on Rusted #1 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 21 hours ago.
On Rusted #1, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Which lists on Rust Data hold Rusted #1, and which filters?
The Rust Data lists that Rusted #1 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rusted #1?
Read by the game's server browser, the tags Rusted #1 publishes are: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168837 (Build): Recorded game build: 168837; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Rusted #1?
In Rust, F1 opens the console: type client.connect 83.243.140.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.