Rust Data

rustdata.spaceservers83.250.234.87:28017.ipynb

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Offline 83.250.234.87:28015 checked 28d ago

Lokal Testserver - Test1

Connect

srv = rust.server("83.250.234.87:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #15,298 # top 64%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 23:24 UTC28d ago 1 NaN running 1
1 Wed 30 Sep, 15:43 UTC28d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
83.250.234.87:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 01:59 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average295/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average256/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average123/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Lokal Testserver - Test1 rank?

Rank #15,298 on seven-day player hours for Lokal Testserver - Test1, within the top 64% of all ranked servers.

How many players does Lokal Testserver - Test1 hold at once?

Lokal Testserver - Test1 returns no live count at this refresh, having last been seen 28 days 6 hours ago.

Server facts

What is the Rust version on Lokal Testserver - Test1?

The build is Rust network protocol 2633 and build 164530 on Windows, run by Lokal Testserver - Test1. The protocol has to match before you can join, and Steam does the updating.

How reliable is Lokal Testserver - Test1, and is it up?

Lokal Testserver - Test1 is offline at this refresh; the last response came 28 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.

Where does Lokal Testserver - Test1 sit?

For Lokal Testserver - Test1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 83.250.234.87:28015 is its address.

Map and rules

Which settings and rules does Lokal Testserver - Test1 run?

No gather rate appears in the name: Lokal Testserver - Test1. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Wipe schedule

On what schedule does Lokal Testserver - Test1 wipe?

Too few wipes are on record for Lokal Testserver - Test1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 6 hours ago.

On Lokal Testserver - Test1, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Lokal Testserver - Test1 appear among Rust Data lists and filters?

These Rust Data lists include Lokal Testserver - Test1: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Lokal Testserver - Test1 hold?

The game's server browser reads these tags from Lokal Testserver - Test1: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Lokal Testserver - Test1?

The manual route: launch Rust, F1, then client.connect 83.250.234.87:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,156 players 11,640 servers online