Offline 83.5.156.210:28015 checked 26d ago
dast staging main
Connect
srv = rust.server("83.5.156.210:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4100 · seed 76184477
- map
- Procedural Map
- size
- 4100
- seed
- 76184477
Server
srv.info()- address
- 83.5.156.210:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 13:23 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 659/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 418/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 37/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 56/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 222/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 112/150 |
Quick answers
From the figures on this page.
Population
How does dast staging main compare in the rankings?
Player hours over seven days put dast staging main at #13,894, in the top 60% of the ranked set.
How many players does dast staging main hold at once?
The current row shows dast staging main offline; the last response was 26 days 13 hours ago.
Server facts
What is the Rust version on dast staging main?
Version Rust network protocol 2634 and build 166493 on Windows is reported by dast staging main. Joining needs the same protocol on your game; Steam handles the update.
Is dast staging main up, and what does its uptime show?
The latest sample has dast staging main offline, with a last sighting 26 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 24 September 2026.
Which location does dast staging main run from?
No region is published by dast staging main. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 83.5.156.210:28015.
Map and rules
Which settings and rules does dast staging main run?
No gather rate appears in the name: dast staging main. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has dast staging main loaded?
Size 4,100, seed 76184477: the procedural map on dast staging main, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does dast staging main wipe, and how often?
A rhythm cannot be read from the wipes of dast staging main on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 33 days 23 hours ago, and that is the one in play.
Lists and tags
Where does dast staging main appear among Rust Data lists and filters?
The Rust Data lists that dast staging main fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on dast staging main?
The game's server browser reads these tags from dast staging main: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166493 (Build): Recorded game build: 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into dast staging main?
In Rust, F1 opens the console: type client.connect 83.5.156.210:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.