Rust Data

rustdata.spaceservers83.54.27.198:28016.ipynb

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Offline 83.54.27.198:28015 checked 6d ago

ESPADA

Connect

srv = rust.server("83.54.27.198:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 1 # peak 1
rank #8,920 # top 40%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct14 Oct22 Oct25 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 14:38 UTC18d ago NaN NaN running 1
1 Wed 7 Oct, 21:55 UTC21d ago 1 held half 2.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.54.27.198:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 14:38 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average377/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average329/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average164/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does ESPADA rank?

Player hours over seven days put ESPADA at #8,920, in the top 40% of the ranked set.

How many players does ESPADA hold at once?

Offline now for ESPADA, with the last sample 6 days 9 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

Which Rust version is ESPADA on?

Rust network protocol 2635 and build 168909 on Windows is what ESPADA runs. Steam updates your game for you, but the protocol must match to join.

How reliable is ESPADA, and is it online now?

The latest sample has ESPADA offline, with a last sighting 6 days 9 hours ago. Over the last 7 full days the hours up number 7 of 168, 4%. Its earliest recorded date in Rust Data is 7 October 2026.

Which location does ESPADA run from?

There is no region published for ESPADA. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 83.54.27.198:28015.

Rules, settings, map

What rules and settings are recorded for ESPADA?

No gather rate appears in the name: ESPADA. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ESPADA loaded?

The game generates its map: procedural, on ESPADA.

Wipe schedule

When does ESPADA wipe, and on what schedule?

Too few wipes are on record for ESPADA to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 18 days 19 hours ago.

On ESPADA, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which lists on Rust Data hold ESPADA, and which filters?

These Rust Data lists include ESPADA: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ESPADA?

These tags are published by ESPADA and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to ESPADA?

In Rust, F1 opens the console: type client.connect 83.54.27.198:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,561 players 11,701 servers online