Rust Data

rustdata.spaceservers83.77.192.254:28016.ipynb

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Offline 83.77.192.254:28015 checked 25d ago

My Rust Server

Connect

srv = rust.server("83.77.192.254:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,836 # top 61%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 08:09 UTC26d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.77.192.254:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 08:09 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average596/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average379/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average153/300

Quick answers

From the figures on this page.

Player counts

How does My Rust Server compare in the rankings?

Over the last seven days My Rust Server sits at #13,836 on player hours, in the top 61% of ranked servers.

How many players does My Rust Server hold at once?

Offline now for My Rust Server, with the last sample 25 days 21 hours ago.

Server data

What Rust version does My Rust Server run?

Rust network protocol 2634 and build 166586 on Windows is what My Rust Server runs. Steam updates your game for you, but the protocol must match to join.

Is My Rust Server up, and what does its uptime show?

My Rust Server is offline at this refresh; the last response came 25 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.

Where does My Rust Server sit?

No region is published by My Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 83.77.192.254:28015 is its address.

Settings and map

What rules and settings are recorded for My Rust Server?

No gather rate appears in the name: My Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.

What is the map on My Rust Server?

My Rust Server runs a procedural map, which the game generates.

Wipe schedule

When does My Rust Server wipe, and how often?

The record for My Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 12 hours ago.

On My Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does My Rust Server appear among Rust Data lists and filters?

These Rust Data lists include My Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust Server hold?

These tags are published by My Rust Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join My Rust Server?

Enter client.connect 83.77.192.254:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,944 players 11,805 servers online