Rust Data

rustdata.spaceservers83.83.64.136:28017.ipynb

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Offline 83.83.64.136:28015 checked 2d ago

BatCaServer [TESTES]

Connect

srv = rust.server("83.83.64.136:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe – # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 20:47 UTC10d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.83.64.136:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
–
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

What position does BatCaServer [TESTES] take in the server rankings?

Over the last seven days BatCaServer [TESTES] sits at #15,373 on player hours, in the top 69% of ranked servers.

How many players does BatCaServer [TESTES] hold at once?

Offline now for BatCaServer [TESTES], with the last sample 2 days 22 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on BatCaServer [TESTES]?

Version Rust network protocol 2635 and build 168909 on Windows is reported by BatCaServer [TESTES]. Steam updates your game for you, but the protocol must match to join.

How reliable is BatCaServer [TESTES], and is it online now?

Offline now for BatCaServer [TESTES], last seen 2 days 22 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 17 October 2026.

Which location does BatCaServer [TESTES] run from?

No region is published by BatCaServer [TESTES]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 83.83.64.136:28015.

Map and rules

What rules and settings are recorded for BatCaServer [TESTES]?

No gather rate appears in the name: BatCaServer [TESTES]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has BatCaServer [TESTES] selected?

BatCaServer [TESTES] runs a procedural map, which the game generates.

Wipe schedule

On what schedule does BatCaServer [TESTES] wipe?

A rhythm cannot be read from the wipes of BatCaServer [TESTES] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.

What is wipe day on BatCaServer [TESTES] like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does BatCaServer [TESTES] appear among Rust Data lists and filters?

These Rust Data lists include BatCaServer [TESTES]: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on BatCaServer [TESTES] hold?

These tags are published by BatCaServer [TESTES] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to BatCaServer [TESTES]?

The manual route: launch Rust, F1, then client.connect 83.83.64.136:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online