Rust Data

rustdata.spaceservers83.85.145.187:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 83.85.145.187:28015 checked 36d ago

My Small Local Server

Connect

srv = rust.server("83.85.145.187:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,246 # top 58%
last wipe 36d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 23:03 UTC36d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.85.145.187:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 23:03 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average262/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average169/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average81/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average20/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Small Local Server rank?

Player hours over seven days put My Small Local Server at #13,246, in the top 58% of the ranked set.

How full does My Small Local Server run?

Offline now for My Small Local Server, with the last sample 36 days 6 hours ago.

Server facts

What is the Rust version on My Small Local Server?

Version Rust network protocol 2633 and build 164530 on Linux is reported by My Small Local Server. The protocol has to match before you can join, and Steam does the updating.

Is My Small Local Server up, and what does its uptime show?

The latest sample has My Small Local Server offline, with a last sighting 36 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.

In which location is My Small Local Server hosted?

For My Small Local Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 83.85.145.187:28015 is its address.

Settings and map

Which rules apply on My Small Local Server, and what settings?

The name My Small Local Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Small Local Server selected?

My Small Local Server runs a procedural map, which the game generates.

Wipe schedule

When does My Small Local Server wipe, and how often?

Too few wipes are on record for My Small Local Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 36 days 7 hours ago, and that is the one in play.

On My Small Local Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold My Small Local Server, and which filters?

On Rust Data, My Small Local Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Small Local Server hold?

These tags are published by My Small Local Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Small Local Server?

The manual route: launch Rust, F1, then client.connect 83.85.145.187:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,617 servers online