Rust Data

rustdata.spaceservers84.15.220.97:28016.ipynb

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Offline 84.15.220.97:28015 checked 11d ago

Mod testing ground

carbon

Connect

srv = rust.server("84.15.220.97:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #12,911 # top 60%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.15.220.97:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 13:59 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average653/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average49/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average214/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135/175

Quick answers

From the figures on this page.

Population

How does Mod testing ground compare in the rankings?

Rank #12,911 on seven-day player hours for Mod testing ground, within the top 60% of all ranked servers.

What population does Mod testing ground carry?

Mod testing ground returns no live count at this refresh, having last been seen 11 days 18 hours ago.

About the server

What is the Rust version on Mod testing ground?

Rust network protocol 2634 and build 166652 on Windows is what Mod testing ground runs. Steam updates your game for you, but the protocol must match to join.

Is Mod testing ground up, and what does its uptime show?

Mod testing ground is offline at this refresh; the last response came 11 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 October 2026.

Which location does Mod testing ground run from?

For Mod testing ground, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.15.220.97:28015.

Rules, settings, map

What rules and settings are recorded for Mod testing ground?

You will not find a gather rate in the string Mod testing ground. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has Mod testing ground selected?

The game generates its map: procedural, on Mod testing ground.

Wipes and dates

When does Mod testing ground wipe, and how often?

The record for Mod testing ground holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 23 hours ago.

Tags and filters

Which Rust Data filters and lists contain Mod testing ground?

On Rust Data, Mod testing ground appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Mod testing ground hold?

The game's server browser reads these tags from Mod testing ground: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Mod testing ground?

The manual route: launch Rust, F1, then client.connect 84.15.220.97:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,905 players 11,770 servers online