Rust Data

rustdata.spaceservers84.150.22.198:28016.ipynb

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Offline 84.150.22.198:28015 checked 12d ago

TestServer

Connect

srv = rust.server("84.150.22.198:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,196 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.150.22.198:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 10:02 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average180/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average222/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average643/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average39/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average748/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average585/625

Quick answers

From the figures on this page.

Player counts

What position does TestServer take in the server rankings?

Rank #15,196 on seven-day player hours for TestServer, within the top 70% of all ranked servers.

What population does TestServer carry?

Offline now for TestServer, with the last sample 12 days 19 hours ago.

Server facts

Which Rust version is TestServer on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by TestServer. The protocol has to match before you can join, and Steam does the updating.

Is TestServer up, and what does its uptime show?

TestServer is offline at this refresh; the last response came 12 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 October 2026.

Where does TestServer sit?

For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.150.22.198:28015.

Settings and map

Which settings and rules does TestServer run?

No gather rate appears in the name: TestServer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on TestServer?

The game generates its map: procedural, on TestServer.

Wipes and dates

On what schedule does TestServer wipe?

The record for TestServer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 12 hours ago.

Tags, lists

Which Rust Data filters and lists contain TestServer?

The Rust Data lists that TestServer fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TestServer?

Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to TestServer?

In Rust, F1 opens the console: type client.connect 84.150.22.198:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,653 players 11,789 servers online