Offline 84.166.196.163:28015 checked 21d ago
Test
Connect
srv = rust.server("84.166.196.163:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.166.196.163:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 17:13 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 548/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 357/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 44/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 37/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 118/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 128/300 |
Quick answers
From the figures on this page.
Population
How does Test compare in the rankings?
Player hours over seven days put Test at #15,901, in the top 72% of the ranked set.
What population does Test carry?
Offline now for Test, with the last sample 21 days ago.
Server facts
Which Rust version is Test on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test, and is it up?
Test is offline at this refresh; the last response came 21 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 4 October 2026.
In which location is Test hosted?
For Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.166.196.163:28015.
Map and rules
Which settings and rules does Test run?
No gather rate appears in the name: Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Test selected?
Test runs a procedural map, which the game generates.
Wipe data
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 4 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Test?
The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Test?
Enter client.connect 84.166.196.163:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.