Rust Data

rustdata.spaceservers84.17.46.76:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 84.17.46.76:28015 checked 2d ago

TEST

Connect

srv = rust.server("84.17.46.76:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,412 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.17.46.76:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 17:20 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average379/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average19/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average27/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average198/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average37/100

Quick answers

From the figures on this page.

Population

How does TEST compare in the rankings?

Over the last seven days TEST sits at #15,412 on player hours, in the top 69% of ranked servers.

How many players does TEST hold at once?

Offline now for TEST, with the last sample 2 days 17 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is TEST on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it up?

Offline now for TEST, last seen 2 days 17 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 25 October 2026.

Which location does TEST run from?

No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.17.46.76:28015.

Rules, settings, map

What rules and settings are recorded for TEST?

The name TEST carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has TEST loaded?

A procedural map runs on TEST, generated by the game.

Wipe schedule

On what schedule does TEST wipe?

The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 14 hours ago, and that is the one in play.

Lists and tags

Where does TEST appear among Rust Data lists and filters?

On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into TEST?

Enter client.connect 84.17.46.76:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,066 players 11,624 servers online