Rust Data

rustdata.spaceservers84.173.134.123:28018.ipynb

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Offline 84.173.134.123:28015 checked 13d ago

Imgfire PoC

Connect

srv = rust.server("84.173.134.123:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,088 # top 70%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.173.134.123:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 19:19 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average343/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average452/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average42/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

Quick answers

From the figures on this page.

Player counts

What position does Imgfire PoC take in the server rankings?

Over the last seven days Imgfire PoC sits at #15,088 on player hours, in the top 70% of ranked servers.

What population does Imgfire PoC carry?

Imgfire PoC returns no live count at this refresh, having last been seen 13 days 22 hours ago.

About the server

Which Rust version is Imgfire PoC on?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Imgfire PoC. Steam updates your game for you, but the protocol must match to join.

How reliable is Imgfire PoC, and is it up?

The latest sample has Imgfire PoC offline, with a last sighting 13 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 October 2026.

Which location does Imgfire PoC run from?

There is no region published for Imgfire PoC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.173.134.123:28015.

Settings and map

What rules and settings are recorded for Imgfire PoC?

No gather rate appears in the name: Imgfire PoC. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

What is the map on Imgfire PoC?

Imgfire PoC runs a procedural map, which the game generates.

Wipes and dates

When does Imgfire PoC wipe, and on what schedule?

Too few wipes are on record for Imgfire PoC to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 22 hours ago.

Tags, lists

Which Rust Data filters and lists contain Imgfire PoC?

On Rust Data, Imgfire PoC appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Imgfire PoC hold?

Read by the game's server browser, the tags Imgfire PoC publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Imgfire PoC?

Enter client.connect 84.173.134.123:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,471 players 11,898 servers online