Offline 84.173.135.185:28015 checked 24d ago
Imgfire PoC
Connect
srv = rust.server("84.173.135.185:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.173.135.185:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 19:19 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 332/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 293/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 130/200 |
Quick answers
From the figures on this page.
Player counts
How does Imgfire PoC compare in the rankings?
Player hours over seven days put Imgfire PoC at #15,940, in the top 71% of the ranked set.
What population does Imgfire PoC carry?
Imgfire PoC returns no live count at this refresh, having last been seen 24 days 13 hours ago.
About the server
What Rust version does Imgfire PoC run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Imgfire PoC. The protocol has to match before you can join, and Steam does the updating.
How reliable is Imgfire PoC, and is it online now?
Offline now for Imgfire PoC, last seen 24 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.
Where does Imgfire PoC sit?
There is no region published for Imgfire PoC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 84.173.135.185:28015 is its address.
Settings and map
Which settings and rules does Imgfire PoC run?
No gather rate appears in the name: Imgfire PoC. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Imgfire PoC loaded?
Imgfire PoC runs a procedural map, which the game generates.
Wipes and dates
When does Imgfire PoC wipe, and how often?
Too few wipes are on record for Imgfire PoC to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 13 hours ago, and that is the one in play.
Tags, lists
Where does Imgfire PoC appear among Rust Data lists and filters?
The Rust Data lists that Imgfire PoC fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Imgfire PoC hold?
These tags are published by Imgfire PoC and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Imgfire PoC?
Enter client.connect 84.173.135.185:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.