Offline 84.185.105.101:28015 checked 24d ago
Imgfire PoC
Connect
srv = rust.server("84.185.105.101:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.185.105.101:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 19:19 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 355/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152/200 |
Quick answers
From the figures on this page.
Player counts
What position does Imgfire PoC take in the server rankings?
Rank #15,976 on seven-day player hours for Imgfire PoC, within the top 71% of all ranked servers.
How full does Imgfire PoC run?
Offline now for Imgfire PoC, with the last sample 24 days 10 hours ago.
Server data
What is the Rust version on Imgfire PoC?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Imgfire PoC. The protocol has to match before you can join, and Steam does the updating.
Is Imgfire PoC up, and what does its uptime show?
The latest sample has Imgfire PoC offline, with a last sighting 24 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.
Which location does Imgfire PoC run from?
There is no region published for Imgfire PoC. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.185.105.101:28015.
Rules, settings, map
What rules and settings are recorded for Imgfire PoC?
You will not find a gather rate in the string Imgfire PoC. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has Imgfire PoC loaded?
Imgfire PoC runs a procedural map, which the game generates.
Wipes and dates
When does Imgfire PoC wipe, and on what schedule?
Too few wipes are on record for Imgfire PoC to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold Imgfire PoC, and which filters?
These Rust Data lists include Imgfire PoC: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Imgfire PoC?
Read by the game's server browser, the tags Imgfire PoC publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Imgfire PoC?
The manual route: launch Rust, F1, then client.connect 84.185.105.101:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.