Rust Data

rustdata.spaceservers84.185.105.101:28018.ipynb

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Offline 84.185.105.101:28015 checked 24d ago

Imgfire PoC

Connect

srv = rust.server("84.185.105.101:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,976 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.185.105.101:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 19:19 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average355/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

Quick answers

From the figures on this page.

Player counts

What position does Imgfire PoC take in the server rankings?

Rank #15,976 on seven-day player hours for Imgfire PoC, within the top 71% of all ranked servers.

How full does Imgfire PoC run?

Offline now for Imgfire PoC, with the last sample 24 days 10 hours ago.

Server data

What is the Rust version on Imgfire PoC?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Imgfire PoC. The protocol has to match before you can join, and Steam does the updating.

Is Imgfire PoC up, and what does its uptime show?

The latest sample has Imgfire PoC offline, with a last sighting 24 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

Which location does Imgfire PoC run from?

There is no region published for Imgfire PoC. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.185.105.101:28015.

Rules, settings, map

What rules and settings are recorded for Imgfire PoC?

You will not find a gather rate in the string Imgfire PoC. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has Imgfire PoC loaded?

Imgfire PoC runs a procedural map, which the game generates.

Wipes and dates

When does Imgfire PoC wipe, and on what schedule?

Too few wipes are on record for Imgfire PoC to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 15 hours ago.

Tags and filters

Which lists on Rust Data hold Imgfire PoC, and which filters?

These Rust Data lists include Imgfire PoC: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Imgfire PoC?

Read by the game's server browser, the tags Imgfire PoC publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Imgfire PoC?

The manual route: launch Rust, F1, then client.connect 84.185.105.101:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,383 players 11,716 servers online