Rust Data

rustdata.spaceservers84.185.111.23:28017.ipynb

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Offline 84.185.111.23:28015 checked 33d ago

Banish Relay Test

Connect

srv = rust.server("84.185.111.23:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #16,173 # top 71%
last wipe 37d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.185.111.23:28015
region
–
max players
32
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 15:25 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average311/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average23/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average204/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average101/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30/100

Quick answers

From the figures on this page.

Player counts

How does Banish Relay Test compare in the rankings?

Player hours over seven days put Banish Relay Test at #16,173, in the top 71% of the ranked set.

How full does Banish Relay Test run?

The current row shows Banish Relay Test offline; the last response was 33 days 4 hours ago.

Server data

What Rust version does Banish Relay Test run?

Rust network protocol 2632 and build 161125 on Linux is what Banish Relay Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Banish Relay Test, and is it online now?

Banish Relay Test is offline at this refresh; the last response came 33 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 24 September 2026.

Which location does Banish Relay Test run from?

There is no region published for Banish Relay Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.185.111.23:28015.

Map and rules

Which rules apply on Banish Relay Test, and what settings?

You will not find a gather rate in the string Banish Relay Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on Banish Relay Test?

Banish Relay Test runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Banish Relay Test wipe?

The record for Banish Relay Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 37 days 15 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Banish Relay Test, and which filters?

These Rust Data lists include Banish Relay Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Banish Relay Test?

The game's server browser reads these tags from Banish Relay Test: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): 32 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs161125 (Build): Recorded game build: 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Banish Relay Test?

In Rust, F1 opens the console: type client.connect 84.185.111.23:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp32
Max players 32 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs161125
Build Recorded game build: 161125.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,377 players 11,632 servers online