Offline 84.185.96.175:28015 checked 16d ago
Imgfire PoC
Connect
srv = rust.server("84.185.96.175:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.185.96.175:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 19:19 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 30/200 |
Quick answers
From the figures on this page.
Player counts
How does Imgfire PoC compare in the rankings?
Rank #15,441 on seven-day player hours for Imgfire PoC, within the top 71% of all ranked servers.
How full does Imgfire PoC run?
Offline now for Imgfire PoC, with the last sample 16 days 4 hours ago.
About the server
Which Rust version is Imgfire PoC on?
Rust network protocol 2634 and build 166652 on Linux is what Imgfire PoC runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Imgfire PoC, and is it up?
The latest sample has Imgfire PoC offline, with a last sighting 16 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 9 October 2026.
In which location is Imgfire PoC hosted?
There is no region published for Imgfire PoC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 84.185.96.175:28015 is its address.
Rules, settings, map
Which settings and rules does Imgfire PoC run?
No gather rate appears in the name: Imgfire PoC. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
What is the map on Imgfire PoC?
A procedural map runs on Imgfire PoC, generated by the game.
Wipe schedule
On what schedule does Imgfire PoC wipe?
The record for Imgfire PoC holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 8 hours ago.
Tags and filters
Which Rust Data filters and lists contain Imgfire PoC?
On Rust Data, Imgfire PoC appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Imgfire PoC?
Read by the game's server browser, the tags Imgfire PoC publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Imgfire PoC?
The manual route: launch Rust, F1, then client.connect 84.185.96.175:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.