Rust Data

rustdata.spaceservers84.211.139.182:28017.ipynb

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Offline 84.211.139.182:28015 checked 28d ago

Name of Server as shown on the Client Server list

Connect

srv = rust.server("84.211.139.182:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,107 # top 60%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
84.211.139.182:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 22:54 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Name of Server as shown on the Client Server list rank?

Rank #14,107 on seven-day player hours for Name of Server as shown on the Client Server list, within the top 60% of all ranked servers.

What population does Name of Server as shown on the Client Server list carry?

Offline now for Name of Server as shown on the Client Server list, with the last sample 28 days 1 hours ago.

Server data

What is the Rust version on Name of Server as shown on the Client Server list?

The build is Rust network protocol 2634 and build 166427 on Windows, run by Name of Server as shown on the Client Server list. The protocol has to match before you can join, and Steam does the updating.

How reliable is Name of Server as shown on the Client Server list, and is it online now?

The latest sample has Name of Server as shown on the Client Server list offline, with a last sighting 28 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

Which location does Name of Server as shown on the Client Server list run from?

For Name of Server as shown on the Client Server list, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 84.211.139.182:28015 is its address.

Settings and map

Which rules apply on Name of Server as shown on the Client Server list, and what settings?

No gather rate appears in the name: Name of Server as shown on the Client Server list. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipe data

When does Name of Server as shown on the Client Server list wipe, and how often?

A rhythm cannot be read from the wipes of Name of Server as shown on the Client Server list on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 17 hours ago, and that is the one in play.

Tags and filters

Where does Name of Server as shown on the Client Server list appear among Rust Data lists and filters?

The Rust Data lists that Name of Server as shown on the Client Server list fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as shown on the Client Server list hold?

These tags are published by Name of Server as shown on the Client Server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166427 (Build): Recorded game build: 166427; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Name of Server as shown on the Client Server list?

In Rust, F1 opens the console: type client.connect 84.211.139.182:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166427
Build Recorded game build: 166427.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,389 players 11,875 servers online