Online 84.221.16.135:28015 checked 10m ago
[EU|ITA] Mich
Connect
srv = rust.server("84.221.16.135:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 20:06 UTC2d ago | 1 | NaN | running | 0 |
| 1 | Sat 24 Oct, 20:11 UTC4d ago | 1 | held half | 2 days | 0 |
| 2 | Mon 19 Oct, 06:59 UTC9d ago | 1 | held half | 5.5 days | 0 |
| 3 | Sat 17 Oct, 11:56 UTC11d ago | 1 | NaN | 1.8 days | 1 |
| 4 | Mon 12 Oct, 09:36 UTC16d ago | 2 | held half | 5.1 days | 0 |
| 5 | Sat 10 Oct, 09:08 UTC18d ago | 1 | held half | 2 days | 0 |
| 6 | Sun 4 Oct, 14:05 UTC24d ago | 1 | held half | 5.8 days | 1 |
| 7 | Sun 4 Oct, 07:11 UTC24d ago | 1 | NaN | 0.3 days | 0 |
| 8 | Sat 3 Oct, 09:21 UTC25d ago | 1 | NaN | 0.9 days | 0 |
| 9 | Fri 2 Oct, 10:20 UTC26d ago | 1 | NaN | 1 days | 0 |
| 10 | Wed 16 Sep, 08:13 UTC42d ago | 1 | halved by day 4 | 16.1 days | 0 |
| 11 | Tue 15 Sep, 09:55 UTC43d ago | 2 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 37/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [EU|ITA] Mich rank?
Over the last seven days [EU|ITA] Mich sits at #5,991 on player hours, in the top 27% of ranked servers.
How many players does [EU|ITA] Mich hold at once?
Current row: 0 players on [EU|ITA] Mich, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.
Server data
How well does [EU|ITA] Mich perform?
The 48-hour average is 80 server fps, with a low of 34. Entity numbers reached 143,131, and that includes buildings, deployables and the rest. A high of 4,146 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU|ITA] Mich?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU|ITA] Mich. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU|ITA] Mich, and is it online now?
The current sample puts [EU|ITA] Mich online. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 118 of 168, 70%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [EU|ITA] Mich sit?
The name of [EU|ITA] Mich points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 84.221.16.135:28015.
Settings and map
Which rules apply on [EU|ITA] Mich, and what settings?
No gather rate appears in the name: [EU|ITA] Mich. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on [EU|ITA] Mich?
Custom map, 4,500, run by [EU|ITA] Mich; the file is published, so download it here.
Wipe data
On what schedule does [EU|ITA] Mich wipe?
[EU|ITA] Mich wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 7 hours ago.
What is wipe day on [EU|ITA] Mich like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold [EU|ITA] Mich, and which filters?
The Rust Data lists that [EU|ITA] Mich fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on [EU|ITA] Mich hold?
These tags are published by [EU|ITA] Mich and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into [EU|ITA] Mich?
The manual route: launch Rust, F1, then client.connect 84.221.16.135:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/wfgp5uybw7.
