Rust Data

rustdata.spaceservers84.236.28.111:28089.ipynb

Run all rust-data · live

‹ All servers

Offline 84.236.28.111:28088 checked 6d ago

Test Server

Connect

srv = rust.server("84.236.28.111:28089")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,405 # top 69%
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
84.236.28.111:28088
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 16:20 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average515/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average51/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average265/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average103/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average119/150

Quick answers

From the figures on this page.

Population

What position does Test Server take in the server rankings?

Rank #15,405 on seven-day player hours for Test Server, within the top 69% of all ranked servers.

How full does Test Server run?

Offline now for Test Server, with the last sample 6 days 7 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Test Server on?

Rust network protocol 2633 and build 163207 on Linux is what Test Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Test Server, and is it up?

Test Server is offline at this refresh; the last response came 6 days 7 hours ago. Uptime of 24% across the last 7 full days: 40 hours of 168. Rust Data logged it first on 17 October 2026.

In which location is Test Server hosted?

There is no region published for Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 84.236.28.111:28088.

Settings and map

Which rules apply on Test Server, and what settings?

You will not find a gather rate in the string Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Wipes and dates

When does Test Server wipe, and how often?

A rhythm cannot be read from the wipes of Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 52 days 6 hours ago.

Tags, lists

Which Rust Data filters and lists contain Test Server?

The Rust Data lists that Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server hold?

Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The server runs build 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Test Server?

In Rust, F1 opens the console: type client.connect 84.236.28.111:28088. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build The server runs build 163207.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,289 players 11,750 servers online