Rust Data

rustdata.spaceservers84.24.47.72:27015.ipynb

Run all rust-data · live

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Online 84.24.47.72:28015 checked 10m ago

R & D Rust server

Connect

srv = rust.server("84.24.47.72:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #6,454 # top 29%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 13:40 UTC5d ago 1 NaN running 0
1 Sat 3 Oct, 13:50 UTC25d ago 1 halved by day 1 20 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3001 · seed 12345
Map of R & D Rust server
map
Procedural Map
size
3001
seed
12345
Open on RustMaps

Server

srv.info()
address
84.24.47.72:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 14:14 UTC
hostname
rustserver.pkayadoe.nl
first seen
13 Sep 2026

Operator · pkayadoe.nl

rust.servers(operator="pkayadoe.nl").sort_values("players")
serverplayers

The only server publishing a pkayadoe.nl hostname.

About this server · in its own words

print(srv.description)
Please note the following: This is a private unofficial R & D Rust server. Not a stable playing server. Iam still tinkering with it. Things that are and may occure: * Server uptime: Server may go down without warning and stay down for some time. * 10 Player maximum: Will increase at some point. * Maps: May get wiped with out warning. * Blueprints: May get wiped with out warning. * Server configuration: May get wiped with out warning. * Rust+ is not avalible: Will be supported at some point, still checking security impact. * Other weird stuff may happen: Like me flying around butt naked with a hammer, pretending to be THOR. Further more: All rules apply pertaining to: Facepunch: Code of Coduct - https://facepunch.com/legal/code-of-conduct Facepunch: Terms of Service - https://facepunch.com/legal/tos Steam: Code of Conduct - https://store.steampowered.com/online_conduct/ Steam: Terms of Service - https://store.steampowered.com/eula/471710_eula_0 Iam a System & Network specialist with 25+ years of experience and this is not my first gaming server. I know how to wield a BAN Hammer. I can and will slap down a /24, /16, /8, ,ASN or MAC BAN if nessasary. So no unpleasantries please, lets keep it nice. This is just a hobby, to see if I can make this work. If for some reason you need to reach me, you may send an electronic letter to: rust @ pkayadoe.nl For I have a device to read such a electronic letter. And maybe I respond to it, assuming Iam not busy saving the Galaxy. Game on, Lets Play.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average28/200

Quick answers

From the figures on this page.

Population data

How does R & D Rust server compare in the rankings?

Rank #6,454 on seven-day player hours for R & D Rust server, within the top 29% of all ranked servers.

What population does R & D Rust server carry?

R & D Rust server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How well does R & D Rust server perform?

Server fps over the last 48 hours averages 211; the floor is 195. The entity count peaked at 49,360, covering buildings, deployables and the rest of the world. The memory field tops out at 2,620 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does R & D Rust server run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by R & D Rust server. Joining needs the same protocol on your game; Steam handles the update.

Is R & D Rust server up, and what does its uptime show?

The current sample puts R & D Rust server online. A restart about 5 days 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is R & D Rust server hosted?

There is no region published for R & D Rust server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.24.47.72:28015.

Rules, settings, map

Which rules apply on R & D Rust server, and what settings?

The name R & D Rust server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on R & D Rust server?

The game generates the map on R & D Rust server: procedural, size 3,001, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does R & D Rust server wipe, and on what schedule?

Too few wipes are on record for R & D Rust server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 13 hours ago.

On R & D Rust server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Lists and tags

Where does R & D Rust server appear among Rust Data lists and filters?

The Rust Data lists that R & D Rust server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which operator runs R & D Rust server?

Among the servers we track, only R & D Rust server publishes this pkayadoe.nl hostname.

How should you read the server tags on R & D Rust server?

These tags are published by R & D Rust server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to R & D Rust server?

The manual route: launch Rust, F1, then client.connect 84.24.47.72:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. http://rust.pkayadoe.nl is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,896 players 11,657 servers online