Rust Data

rustdata.spaceservers84.242.72.130:28017.ipynb

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Online EU 84.242.72.130:28015 checked 8m ago

CZ/EU | Rust Vanilla

weekly wipes vanilla

Connect

srv = rust.server("84.242.72.130:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 2
rank #8,761 # top 39% · #2162 in EU
last wipe 3d ago # weekly schedule
next wipe 3d 18h # Sun 1 Nov, 22:49 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 22:49 UTC, in 3d 18h. # Its weekly schedule tag · low confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
03d 18hSun 1 Nov, 22:49 UTCwipe
17d 14hThu 5 Nov, 19:00 UTCFW force wipe
210d 18hSun 8 Nov, 22:49 UTCwipe
317d 18hSun 15 Nov, 22:49 UTCwipe
424d 18hSun 22 Nov, 22:49 UTCwipe
531d 18hSun 29 Nov, 22:49 UTCwipe
635d 14hThu 3 Dec, 19:00 UTCFW force wipe
738d 18hSun 6 Dec, 22:49 UTCwipe

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 22:49 UTC3d ago 1 NaN running 0
1 Mon 12 Oct, 22:23 UTC16d ago 1 halved by day 2 13 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 667157071
Map of CZ/EU | Rust Vanilla
map
Procedural Map
size
5000
seed
667157071
Open on RustMaps

Server

srv.info()
address
84.242.72.130:28015
region
EU
max players
500
group limit
8, the default
wipe schedule
weekly
last wipe
25 Oct 2026, 22:49 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average142/250
1Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average16/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
4Rustafied.com - EU MainEU · groups of 16+ · weekly · 235 on average19/100
5Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average14/100

Quick answers

From the figures on this page.

Population

How does CZ/EU | Rust Vanilla compare in the rankings?

On seven-day player hours CZ/EU | Rust Vanilla is #8,761 overall and #2,162 in Europe, inside the top 39% of all ranked servers.

How many players does CZ/EU | Rust Vanilla hold at once?

Current row: 0 players on CZ/EU | Rust Vanilla, against 500 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.

About the server

How smoothly does CZ/EU | Rust Vanilla run?

Averaged over 48 hours: 190 server fps, never under 155. Buildings, deployables and all else in the world took the count as high as 138,312 entities. A high of 3,666 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does CZ/EU | Rust Vanilla run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by CZ/EU | Rust Vanilla. Steam updates your game for you, but the protocol must match to join.

How reliable is CZ/EU | Rust Vanilla, and is it online now?

The current sample puts CZ/EU | Rust Vanilla online. Count back 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 12 October 2026.

In which location is CZ/EU | Rust Vanilla hosted?

In Europe, CZ/EU | Rust Vanilla lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.242.72.130:28015.

Settings and map

Which settings and rules does CZ/EU | Rust Vanilla run?

No gather rate appears in the name: CZ/EU | Rust Vanilla. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has CZ/EU | Rust Vanilla loaded?

The game generates the map on CZ/EU | Rust Vanilla: procedural, size 5,000, seed 667157071. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does CZ/EU | Rust Vanilla wipe?

The prediction follows the tag, because CZ/EU | Rust Vanilla's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Sunday 1 November at 22:49 UTC. The world it runs now was generated 3 days 5 hours ago. A weekly wipe schedule is published in its tags.

What is wipe day on CZ/EU | Rust Vanilla like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 11 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags and filters

Where does CZ/EU | Rust Vanilla appear among Rust Data lists and filters?

These Rust Data lists include CZ/EU | Rust Vanilla: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings do the tags on CZ/EU | Rust Vanilla hold?

The game's server browser reads these tags from CZ/EU | Rust Vanilla: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join CZ/EU | Rust Vanilla?

In Rust, F1 opens the console: type client.connect 84.242.72.130:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,155 players 11,637 servers online