Offline 84.29.211.178:28015 checked 2d ago
Rust in Pieces
Connect
srv = rust.server("84.29.211.178:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 14:22 UTC3d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.29.211.178:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 14:22 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 67/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 24/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 32/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 2/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 24/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust in Pieces rank?
Over the last seven days Rust in Pieces sits at #6,854 on player hours, in the top 31% of ranked servers.
How full does Rust in Pieces run?
Offline now for Rust in Pieces, with the last sample 2 days ago. Over the last seven days it averaged 1 players and peaked at 2.
Server data
What Rust version does Rust in Pieces run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust in Pieces. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust in Pieces, and is it online now?
Rust in Pieces is offline at this refresh; the last response came 2 days ago. Uptime of 12% across the last 2 full days: 6 hours of 48. The first row Rust Data holds for it is dated 25 October 2026.
Which location does Rust in Pieces run from?
For Rust in Pieces, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 84.29.211.178:28015 is its address.
Map and rules
What rules and settings are recorded for Rust in Pieces?
You will not find a gather rate in the string Rust in Pieces. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Rust in Pieces?
Rust in Pieces runs a procedural map, which the game generates.
Wipe schedule
When does Rust in Pieces wipe, and how often?
Too few wipes are on record for Rust in Pieces to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 8 hours ago.
On Rust in Pieces, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Rust in Pieces?
The Rust Data lists that Rust in Pieces fits are: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust in Pieces?
The game's server browser reads these tags from Rust in Pieces: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust in Pieces?
The manual route: launch Rust, F1, then client.connect 84.29.211.178:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.