Rust Data

rustdata.spaceservers84.32.100.102:28017.ipynb

Run all rust-data · live

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Offline 84.32.100.102:28015 checked 23d ago

Test

Connect

srv = rust.server("84.32.100.102:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,783 # top 61%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.32.100.102:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 14:43 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152/225
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249/250

Quick answers

From the figures on this page.

Population

What position does Test take in the server rankings?

Player hours over seven days put Test at #13,783, in the top 61% of the ranked set.

What population does Test carry?

Offline now for Test, with the last sample 23 days 19 hours ago.

Server data

What Rust version does Test run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Test. Joining needs the same protocol on your game; Steam handles the update.

Is Test up, and what does its uptime show?

Test is offline at this refresh; the last response came 23 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.

In which location is Test hosted?

There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 84.32.100.102:28015.

Rules, settings, map

Which settings and rules does Test run?

The name Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.

Which map has Test loaded?

Test runs a procedural map, which the game generates.

Wipe schedule

When does Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 32 days 1 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Test, and which filters?

These Rust Data lists include Test: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test hold?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Test?

In Rust, F1 opens the console: type client.connect 84.32.100.102:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,533 players 11,823 servers online