Rust Data

rustdata.spaceservers84.48.96.219:28017.ipynb

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Offline 84.48.96.219:28015 checked 11d ago

Staging Server

Connect

srv = rust.server("84.48.96.219:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,937 # top 59%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct11 Oct18 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 11:10 UTC11d ago 1 NaN running 0
1 Sat 10 Oct, 17:10 UTC17d ago 1 NaN 6.8 days 1
2 Fri 9 Oct, 20:07 UTC18d ago 1 NaN 0.9 days 1
3 Tue 29 Sep, 17:06 UTC28d ago 1 NaN 10.1 days 1
4 Thu 24 Sep, 22:45 UTC33d ago 1 NaN 4.8 days 0
5 Wed 23 Sep, 21:49 UTC34d ago 1 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.48.96.219:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 11:10 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152/225
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Staging Server rank?

Player hours over seven days put Staging Server at #12,937, in the top 59% of the ranked set.

How full does Staging Server run?

The current row shows Staging Server offline; the last response was 11 days 2 hours ago.

Server facts

What is the Rust version on Staging Server?

The build is Rust network protocol 2635 and build 168330 on Windows, run by Staging Server. Steam updates your game for you, but the protocol must match to join.

Is Staging Server up, and what does its uptime show?

Staging Server is offline at this refresh; the last response came 11 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 September 2026.

Where does Staging Server sit?

No region is published by Staging Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.48.96.219:28015.

Map and rules

Which settings and rules does Staging Server run?

No gather rate appears in the name: Staging Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Staging Server loaded?

The game generates its map: procedural, on Staging Server.

Wipe schedule

When does Staging Server wipe, and on what schedule?

Staging Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 5 hours ago.

On Staging Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Staging Server appear among Rust Data lists and filters?

The Rust Data lists that Staging Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Staging Server?

The game's server browser reads these tags from Staging Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168330 (Build): The server runs build 168330; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Staging Server?

In Rust, F1 opens the console: type client.connect 84.48.96.219:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168330
Build The server runs build 168330.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,533 players 11,823 servers online