Offline 84.53.216.90:28015 checked 25d ago
nameserver
Connect
srv = rust.server("84.53.216.90:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:21 UTC25d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.53.216.90:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:21 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 334/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 7/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 20/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 129/225 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 64/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33/100 |
Quick answers
From the figures on this page.
Player counts
How does nameserver compare in the rankings?
Player hours over seven days put nameserver at #15,895, in the top 70% of the ranked set.
How many players does nameserver hold at once?
nameserver returns no live count at this refresh, having last been seen 25 days 18 hours ago.
About the server
Which Rust version is nameserver on?
Rust network protocol 2632 and build 160556 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.
Is nameserver up, and what does its uptime show?
Offline now for nameserver, last seen 25 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 2 October 2026.
Which location does nameserver run from?
There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 84.53.216.90:28015.
Rules, settings, map
Which rules apply on nameserver, and what settings?
No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on nameserver?
nameserver runs a procedural map, which the game generates.
Wipes and dates
On what schedule does nameserver wipe?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 18 hours ago.
What is wipe day on nameserver like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does nameserver appear among Rust Data lists and filters?
These Rust Data lists include nameserver: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): Build number: 160556; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to nameserver?
In Rust, F1 opens the console: type client.connect 84.53.216.90:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.