Online EU 84.54.14.162:28015 checked 10m ago
[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |
Connect
srv = rust.server("84.54.14.162:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 15:52 UTC, in 6h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6h | Thu 29 Oct, 15:52 UTC | wipe |
| 1 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 6h | Thu 12 Nov, 15:52 UTC | wipe |
| 3 | 28d 6h | Thu 26 Nov, 15:52 UTC | wipe |
| 4 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 6h | Thu 10 Dec, 15:52 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 15:52 UTC13d ago | 18 | NaN | running | 1 |
| 1 | Thu 1 Oct, 17:56 UTC FW27d ago | 3 | halved by day 1 | 13.9 days | 0 |
| 2 | Sun 20 Sep, 03:06 UTC39d ago | 1 | halved by day 2 | 11.6 days | 0 |
| 3 | Thu 17 Sep, 15:53 UTC41d ago | 3 | held half | 2.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3850 · seed 1212824008
- map
- Procedural Map
- size
- 3850
- seed
- 1212824008
Server
srv.info()- address
- 84.54.14.162:28015
- region
- EU
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 15:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 124/200 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 128 on average | 12/100 |
| 2 | Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 29 on average | 17/200 |
| 3 | Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 24 on average | 7/200 |
| 4 | Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS | EU · groups of 30+ · biweekly · 17 on average | 24/150 |
| 5 | РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 | EU · groups of 8+ · biweekly · 16 on average | 6/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | rank?
Player hours over the last seven days: #2,528 for [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, #971 in Europe, within the top 11% of the ranked set.
How many players does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | hold at once?
The sample now reads 3 players for [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, out of 200 slots. Over the last seven days it averaged 2 players and peaked at 6. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 5 players.
Server data
How smoothly does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run?
Averaged over 48 hours: 98 server fps, never under 33. Entity numbers reached 88,984, and that includes buildings, deployables and the rest. A high of 2,879 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, and is it up?
The current sample puts [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | online. A restart about 4 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | hosted?
In Europe, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 84.54.14.162:28015 is its address.
Rules, settings, map
Which settings and rules does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run?
The name [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | loaded?
[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | runs a procedural map of size 3,850 with seed 1212824008, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | wipe?
The prediction follows the tag, because [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |'s wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Thursday 29 October at 15:52 UTC. A new world was started 13 days 17 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
What is wipe day on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | like?
Recent wipes averaged 7 players at their peak. Peak population on the latest wipe came 46 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The drop under half arrived by day 1.5 in the other cases.
Tags, lists
Which lists on Rust Data hold [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, and which filters?
The Rust Data lists that [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?
The game's server browser reads these tags from [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files it under Europe; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?
In Rust, F1 opens the console: type client.connect 84.54.14.162:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustgele.com is the website recorded for it.
