Offline 84.55.22.23:28015 checked 30d ago
Local 1x1 (no EAC)
Connect
srv = rust.server("84.55.22.23:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.55.22.23:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 17:32 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 242/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 152/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 63/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 31/100 |
Quick answers
From the figures on this page.
Player counts
What position does Local 1x1 (no EAC) take in the server rankings?
Over the last seven days Local 1x1 (no EAC) sits at #15,389 on player hours, in the top 65% of ranked servers.
How many players does Local 1x1 (no EAC) hold at once?
Local 1x1 (no EAC) returns no live count at this refresh, having last been seen 30 days 12 hours ago.
About the server
What is the Rust version on Local 1x1 (no EAC)?
Rust network protocol 2633 and build 165217 on Windows is what Local 1x1 (no EAC) runs. Steam updates your game for you, but the protocol must match to join.
Is Local 1x1 (no EAC) up, and what does its uptime show?
Local 1x1 (no EAC) is offline at this refresh; the last response came 30 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 26 September 2026.
In which location is Local 1x1 (no EAC) hosted?
No region is published by Local 1x1 (no EAC). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.55.22.23:28015.
Map and rules
What rules and settings are recorded for Local 1x1 (no EAC)?
You will not find a gather rate in the string Local 1x1 (no EAC). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
What is the map on Local 1x1 (no EAC)?
A procedural map runs on Local 1x1 (no EAC), generated by the game.
Wipe schedule
On what schedule does Local 1x1 (no EAC) wipe?
Too few wipes are on record for Local 1x1 (no EAC) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 32 days 11 hours ago.
Lists and tags
Which lists on Rust Data hold Local 1x1 (no EAC), and which filters?
These Rust Data lists include Local 1x1 (no EAC): Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local 1x1 (no EAC)?
The game's server browser reads these tags from Local 1x1 (no EAC): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Local 1x1 (no EAC)?
Enter client.connect 84.55.22.23:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.