Rust Data

rustdata.spaceservers84.55.22.23:28016.ipynb

Run all rust-data · live

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Offline 84.55.22.23:28015 checked 30d ago

Local 1x1 (no EAC)

Connect

srv = rust.server("84.55.22.23:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,389 # top 65%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
84.55.22.23:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 17:32 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average152/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average63/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average31/100

Quick answers

From the figures on this page.

Player counts

What position does Local 1x1 (no EAC) take in the server rankings?

Over the last seven days Local 1x1 (no EAC) sits at #15,389 on player hours, in the top 65% of ranked servers.

How many players does Local 1x1 (no EAC) hold at once?

Local 1x1 (no EAC) returns no live count at this refresh, having last been seen 30 days 12 hours ago.

About the server

What is the Rust version on Local 1x1 (no EAC)?

Rust network protocol 2633 and build 165217 on Windows is what Local 1x1 (no EAC) runs. Steam updates your game for you, but the protocol must match to join.

Is Local 1x1 (no EAC) up, and what does its uptime show?

Local 1x1 (no EAC) is offline at this refresh; the last response came 30 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 26 September 2026.

In which location is Local 1x1 (no EAC) hosted?

No region is published by Local 1x1 (no EAC). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.55.22.23:28015.

Map and rules

What rules and settings are recorded for Local 1x1 (no EAC)?

You will not find a gather rate in the string Local 1x1 (no EAC). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

What is the map on Local 1x1 (no EAC)?

A procedural map runs on Local 1x1 (no EAC), generated by the game.

Wipe schedule

On what schedule does Local 1x1 (no EAC) wipe?

Too few wipes are on record for Local 1x1 (no EAC) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 32 days 11 hours ago.

Lists and tags

Which lists on Rust Data hold Local 1x1 (no EAC), and which filters?

These Rust Data lists include Local 1x1 (no EAC): Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Local 1x1 (no EAC)?

The game's server browser reads these tags from Local 1x1 (no EAC): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Local 1x1 (no EAC)?

Enter client.connect 84.55.22.23:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,161 players 11,582 servers online