Offline 84.67.167.117:28015 checked 18d ago
Wizla's Test Server
Connect
srv = rust.server("84.67.167.117:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 23:14 UTC18d ago | 1 | NaN | running | 0 |
| 1 | Sun 20 Sep, 22:56 UTC36d ago | 1 | held half | 18 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.67.167.117:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 23:14 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 111 on average | 155/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 139/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 27/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 34/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 14/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 22 on average | 25/100 |
Quick answers
From the figures on this page.
Player counts
How does Wizla's Test Server compare in the rankings?
Player hours over seven days put Wizla's Test Server at #15,876, in the top 72% of the ranked set.
How full does Wizla's Test Server run?
Wizla's Test Server returns no live count at this refresh, having last been seen 18 days 21 hours ago.
Server facts
What is the Rust version on Wizla's Test Server?
Version Rust network protocol 2634 and build 167231 on Windows is reported by Wizla's Test Server. Steam updates your game for you, but the protocol must match to join.
Is Wizla's Test Server up, and what does its uptime show?
Offline now for Wizla's Test Server, last seen 18 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.
In which location is Wizla's Test Server hosted?
For Wizla's Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 84.67.167.117:28015 is its address.
Rules, settings, map
Which rules apply on Wizla's Test Server, and what settings?
The name Wizla's Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. build & creative is the game mode here, and sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC off.
Wipe data
When does Wizla's Test Server wipe, and how often?
Too few wipes are on record for Wizla's Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 18 days 23 hours ago.
On Wizla's Test Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain Wizla's Test Server?
On Rust Data, Wizla's Test Server appears in these lists: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Wizla's Test Server?
These tags are published by Wizla's Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^c (Creative): Nothing to gather; build freely; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Wizla's Test Server?
The manual route: launch Rust, F1, then client.connect 84.67.167.117:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.