Rust Data

rustdata.spaceservers84.68.167.234:28017.ipynb

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Offline EU 84.68.167.234:28015 checked 4d ago

Todd's Testing Ground

moddedcarbon

Connect

srv = rust.server("84.68.167.234:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,409 # top 69% · #2591 in EU
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 18:14 UTC15d ago NaN NaN running 0
1 Wed 7 Oct, 23:26 UTC20d ago 0 NaN 4.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
84.68.167.234:28015
region
EU
max players
20
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 18:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average55/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average47/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average11/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Todd's Testing Ground rank?

On seven-day player hours Todd's Testing Ground is #15,409 overall and #2,591 in Europe, inside the top 69% of all ranked servers.

How many players does Todd's Testing Ground hold at once?

Todd's Testing Ground returns no live count at this refresh, having last been seen 4 days 5 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Todd's Testing Ground run?

Rust network protocol 2635 and build 168909 on Linux is what Todd's Testing Ground runs. The protocol has to match before you can join, and Steam does the updating.

Is Todd's Testing Ground up, and what does its uptime show?

Offline now for Todd's Testing Ground, last seen 4 days 5 hours ago. Over the last 7 full days the hours up number 44 of 168, 26%. Rust Data logged it first on 13 September 2026.

In which location is Todd's Testing Ground hosted?

The EU tag is what Todd's Testing Ground uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 84.68.167.234:28015 is its address.

Settings and map

Which rules apply on Todd's Testing Ground, and what settings?

The name Todd's Testing Ground carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does Todd's Testing Ground wipe, and on what schedule?

Too few wipes are on record for Todd's Testing Ground to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 6 hours ago, and that is the one in play.

What is wipe day on Todd's Testing Ground like?

Recent wipes averaged 0 players at their peak.

Tags and filters

Which lists on Rust Data hold Todd's Testing Ground, and which filters?

These Rust Data lists include Todd's Testing Ground: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Todd's Testing Ground hold?

Read by the game's server browser, the tags Todd's Testing Ground publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Todd's Testing Ground?

Enter client.connect 84.68.167.234:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,000 players 11,699 servers online