Offline 84.86.42.213:28015 checked 33d ago
Temporary Testing Server
Connect
srv = rust.server("84.86.42.213:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.86.42.213:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 11:13 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 286/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 236/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 31/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 112/200 |
Quick answers
From the figures on this page.
Population data
What position does Temporary Testing Server take in the server rankings?
Player hours over seven days put Temporary Testing Server at #16,363, in the top 71% of the ranked set.
How many players does Temporary Testing Server hold at once?
The current row shows Temporary Testing Server offline; the last response was 33 days 18 hours ago.
About the server
What Rust version does Temporary Testing Server run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Temporary Testing Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Temporary Testing Server, and is it online now?
The latest sample has Temporary Testing Server offline, with a last sighting 33 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.
Which location does Temporary Testing Server run from?
No region is published by Temporary Testing Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 84.86.42.213:28015 is its address.
Map and rules
Which settings and rules does Temporary Testing Server run?
You will not find a gather rate in the string Temporary Testing Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Temporary Testing Server?
The game generates its map: procedural, on Temporary Testing Server.
Wipe schedule
On what schedule does Temporary Testing Server wipe?
The record for Temporary Testing Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 33 days 21 hours ago.
Lists and tags
Which lists on Rust Data hold Temporary Testing Server, and which filters?
The Rust Data lists that Temporary Testing Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Temporary Testing Server?
Read by the game's server browser, the tags Temporary Testing Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Temporary Testing Server?
The manual route: launch Rust, F1, then client.connect 84.86.42.213:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.