Rust Data

rustdata.spaceservers85.10.201.203:28017.ipynb

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Online EU 85.10.201.203:28015 checked 14m ago

[EU] DONTSHOOT PVP|PVE Flag Raidable Bases

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("85.10.201.203:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,414 # top 69% · #2590 in EU
last wipe 12d ago # monthly schedule
next wipe 8d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 17hThu 5 Nov, 19:00 UTCFW force wipe
136d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 19:36 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2000000001
Map of [EU] DONTSHOOT PVP|PVE Flag Raidable Bases
map
Procedural Map
size
4500
seed
2000000001
Open on RustMaps

Server

srv.info()
address
85.10.201.203:28015
region
EU
max players
150
group limit
8, the default
wipe schedule
monthly
last wipe
15 Oct 2026, 19:36 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to DONTSHOOT PvE and PvP community with Raidable Bases (use /flag to switch modes) Monthly Wipe No group limits ALL skins /skin Persistent 12 slot BackPack(never wipes) Low Upkeep Discord: https://discord.gg/nKv59eU4U2

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average59/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average90/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average2/1000

Quick answers

From the figures on this page.

Player counts

How does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases compare in the rankings?

Ranked #15,414 on seven-day player hours, [EU] DONTSHOOT PVP|PVE Flag Raidable Bases is #2,590 in Europe and in the top 69% of all ranked servers.

How full does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases run?

[EU] DONTSHOOT PVP|PVE Flag Raidable Bases reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

Server fps over the last 48 hours averages 179; the floor is 157. Entity numbers reached 123,417, and that includes buildings, deployables and the rest. A high of 9,959 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. The protocol has to match before you can join, and Steam does the updating.

How reliable is [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, and is it up?

[EU] DONTSHOOT PVP|PVE Flag Raidable Bases reports itself online at the current refresh. A restart about 12 days 3 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases run from?

The EU tag is what [EU] DONTSHOOT PVP|PVE Flag Raidable Bases uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.10.201.203:28015.

Map and rules

What rules and settings are recorded for [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

You will not find a gather rate in the string [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

Size 4,500, seed 2000000001: the procedural map on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases wipe, and on what schedule?

A single wipe each month, the force wipe, is all [EU] DONTSHOOT PVP|PVE Flag Raidable Bases does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 12 days 5 hours ago. The tags list wipes as monthly.

On [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, and which filters?

The Rust Data lists that [EU] DONTSHOOT PVP|PVE Flag Raidable Bases fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases hold?

The game's server browser reads these tags from [EU] DONTSHOOT PVP|PVE Flag Raidable Bases: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

In Rust, F1 opens the console: type client.connect 85.10.201.203:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://dontshoot.net/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players 150 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,284 players 11,675 servers online