Rust Data

rustdata.spaceservers85.113.155.210:28016.ipynb

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Offline 85.113.155.210:28015 checked 3d ago

SHARIKHACK

Connect

srv = rust.server("85.113.155.210:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #10,560 # top 47%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 12:41 UTC4d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.113.155.210:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 12:41 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average61/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average291/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average16/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average369/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average282/325

Quick answers

From the figures on this page.

Player counts

What position does SHARIKHACK take in the server rankings?

Player hours over seven days put SHARIKHACK at #10,560, in the top 47% of the ranked set.

How full does SHARIKHACK run?

SHARIKHACK returns no live count at this refresh, having last been seen 3 days 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is SHARIKHACK on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by SHARIKHACK. Steam updates your game for you, but the protocol must match to join.

How reliable is SHARIKHACK, and is it up?

SHARIKHACK is offline at this refresh; the last response came 3 days 11 hours ago. Over the last 4 full days the hours up number 1 of 96, 1%. Its earliest recorded date in Rust Data is 25 October 2026.

Where does SHARIKHACK sit?

No region is published by SHARIKHACK. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.113.155.210:28015.

Rules, settings, map

Which rules apply on SHARIKHACK, and what settings?

The name SHARIKHACK carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has SHARIKHACK loaded?

A procedural map runs on SHARIKHACK, generated by the game.

Wipe schedule

When does SHARIKHACK wipe, and how often?

A rhythm cannot be read from the wipes of SHARIKHACK on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 13 hours ago, and that is the one in play.

On SHARIKHACK, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does SHARIKHACK appear among Rust Data lists and filters?

The Rust Data lists that SHARIKHACK fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on SHARIKHACK?

Read by the game's server browser, the tags SHARIKHACK publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into SHARIKHACK?

In Rust, F1 opens the console: type client.connect 85.113.155.210:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,148 players 11,694 servers online